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> Batllegrounds , um novo estilo de lutar, um novo estilo de batalhar.
Ridley
post May 6 2008, 02:07 PM
Post #1


Metalling
*****

Grupo: Members
Posts: 1,035
Registrado: 21-April 08
De: Rio branco - ACRE
Membro N°: 8
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Batleegrounds
o novo pvp system

Capítulo: Battlegrounds

Battlefields: The War of Ragnarok

Battlegrounds é um update que foi colocado na versão de testo do kRO (Sakray) no dia 07/11/07 e no servidor oficial, dia 05/12/07.

* Existem 2 tipos de campos de batalhas, Tierra Valley e Flavius. Tierra Valley é uma arena de um só round e Flavius é para melhor de 3.
* As partidas são de 19 x 19, e todos os jogadores devem estar presente para começar.
* Depois de fala com o NPC, você será movido para uma arena especial para que a party se junte.
* Os participantes da battlegrounds são recompensado com vários emblemas, o número de emblema que você ganha depende de se você ganhar ou perder. Esses emblemas podem ser trocadas por equipamentos ou itens.
* Quando um um jogador morre, existe um delay para que o jogador volte ao campo de batalha.
* Existem limites para se jogar. Uma vez que você sai, só podera jogar novamente depois de 30 minutos.
* Existem limites de skills na Battleground.

Sala de Espera

(IMG:http://i106.photobucket.com/albums/m262/lcronovt/300px-Bat_room.png)

Flavius Battleground

* Se ganha quando destruir um cristal da equipe inimiga.
* O cristal de cada equipe está protegido por guardiões que devem ser derrotados antes que você quebre o cristal.
* Quando um cristal é destruido, ganha um ponto. Sua equipe ganha quando acumula 2 pontos.
* Quando ganha, você recebe um Token of Heroism.

bat_b01 - Campo de batalha de Flavius
(IMG:http://i106.photobucket.com/albums/m262/lcronovt/bat_b01.png)

Tierra Valley Battleground

* Existem castelos ao norte e ao sul do mapa.
* Cada castelo tem um armazem que deve ser protegido, e a equipe inimiga deve destruilo, a batalha é ganha quando um dos armazens são destruidos.
* Existe uma terceira base no centro do mapa. Se sua equipe chegar a ocupalo, pode aparecer ter respawn nesse lugar.
* A vários caminhos que são bloqueados por barreiras.
* Quando ganha, você recebe um Token of Valor.

bat_a01 - Campo de batalha de Tierra Valley
(IMG:http://i106.photobucket.com/albums/m262/lcronovt/bat_a01.png)


Recompensas

Quando se tem tokens suficientes, pode trocar por prêmios. Varios itens falam quantos tokens precisa e se são de valor ou heroism. As armas de pvp custam 100 tokens, acessorios e sobrepeliz 50 tokens, armaduras 80, e os medalhões 500 tokens.

Medalhões

Medalhão (Tipo do Espadashim)
(IMG:http://i106.photobucket.com/albums/m262/lcronovt/2-2.jpg)
ATQ + 5%, MATQ + 5%, HIT + 10, MaxHP + 500, MaxSP + 50
Quando ataca, tem chance de causar atordoamento no inimigo.
Tipo: Acessório
Defesa: 1
Peso: 0
Min Level: 70
Classes: Espadashim

Medalhão (Tipo do Gatuno)
(IMG:http://i106.photobucket.com/albums/m262/lcronovt/3-1.jpg)
ATQ + 5%, MATQ + 5%, ESQ. + 10, MaxHP + 300, MaxSP + 80.
Quando ataca, tem chance de causar envenenamento no inimigo.
Tipo: Acessório
Defesa: 1
Peso: 0
Min Level: 70
Classes: Gatuno

Medalhão (Tipo do Noviço)
(IMG:http://i106.photobucket.com/albums/m262/lcronovt/4-1.jpg)
ATQ + 5%, MATQ + 5%, MDEF + 6, MHP + 600
Quando ataca, tem chance de causar silencio ao inimigo.
Tipo: Acessório
Defensa: 1
Peso: 0
Min Level: 70
Classes: Noviço

Medalhão (Tipo do Mago)
(IMG:http://i106.photobucket.com/albums/m262/lcronovt/5-1.jpg)
ATQ + 5%, MATQ + 5%, DEF + 6, MaxHP + 600
Quando ataca, tem chance de causar petrificar ao inimigo.
Tipo: Acessório
Defesa: 1
Peso: 0
Min Level: 70
Classes: Mago

Medalhão (Tipo do Arqueiro)
(IMG:http://i106.photobucket.com/albums/m262/lcronovt/6-1.jpg)
ATQ + 5%, MATQ + 5%, CRIT + 10, MaxHP + 300, MaxSP + 80.
Quando ataca, tem chance de causar cegueira ao inimigo.
Tipo: Acessório
Defesa: 1
Peso: 0
Min Level: 70
Classes: Arqueiro

Medalhão (Tipo do Mercador)
(IMG:http://i106.photobucket.com/albums/m262/lcronovt/7-1.jpg)
ATQ + 5%, MATQ + 5%, ASPD + 10%, MHP + 500, MSP + 50.
Quando ataca, tem chance de causar maldição no inimigo.
Tipo: Acessório
Defesa: 1
Peso: 0
Min Level: 70
Classes: Mercador

Armas Novas ( desculpe-me mas não achei imagens =/)

Armas: Adagas

Assassin Damascus (Valor)
A damascus specialized for personal use by assassins.

ATK: 120 Weapon Level: 3 Weight: 0 Refinable: Yes Usable Jobs: Novice, Swordsman, Archer, Merchant, Thief Types, Soul Linker, Ninja Jobs Required Level: 80 Attribute: Neutral Class: Dagger
* STR + 1, AGI + 1
* Increases physical damage versus demi-human opponents by 75%.
* Bypasses 20% of the defense on demi-human opponents.
* When equipped by a Ninja class, adds +15% MATK.
* Unbreakable.
* Requires 100 Emblems of Valor to obtain.

Assassin Damascus (Courage)
A damascus specialized for personal use by assassins.

ATK: 120 Weapon Level: 3 Weight: 0 efinable: Yes sable Jobs: Novice, Swordsman, Archer, Merchant, Thief Types, Soul Linker, Ninja Jobs Required Level: 80 Attribute: Neutral Class: Dagger

* STR + 1, AGI + 1
* Increases physical damage versus demi-human opponents by 75%.
* When attacking there is a small chance for 6 seconds to activate Occult Impaction effect.
* When equipped by a Ninja class, adds +15% MATK.
* Unbreakable.
* Requires 100 Emblems of Courage to obtain.

Armas: Lanças de Uma Mão

Assault Spear
A specialty one handed spear made for personal use in battle.

ATK: 60 Weapon Level: 3 Weight: 0 Refinable: Yes Usable Jobs: Swordsman Type Required Level: 80 Attribute: Neutral Class: One-Hand Spear

* STR + 2
* Increases physical damage versus demi-human opponents by 95%.
* Bypasses 20% of the defense on demi-human opponents.
* When equipped by a Crusader or Paladin, increases attack speed by 20%.
* Unbreakable.
* Requires 100 Emblems of Valor to obtain.

Armas: Lanças de Duas Mãos

Assault Lance
A specialty two handed spear made for personal use in battle.

ATK: 160 Weapon Level: 3 Weight: 0 Refinable: Yes Usable Jobs: Swordsman Type Required Level: 80 Attribute: Neutral Class: One-Hand Spear

* STR + 2
* Increases physical damage versus demi-human opponents by 25%.
* Completely bypasses defense of demi-human opponents.
* Unbreakable.
* Requires 100 Emblems of Courage to obtain.

Armas: Espadas de Uma Mão

Gladiator Blade (Courage)
A one handed sword prefered by gladiators effective in one on combat.

ATK: 115 Weapon Level: 3 Weight: 0 Refinable: Yes Usable Jobs: Novice, Swordsman, Merchant, Thief Types Required Level: 80 Attribute: Neutral Class: One-Hand Sword

* STR + 1, DEX + 1
* Increases physical damage versus demi-human opponents by 75%.
* Bypasses 20% of the defense on demi-human opponents.
* Unbreakable.
* Requires 100 Emblems of Courage to obtain.
ItemID: 13410

Gladiator Blade (Valor)
A one handed sword prefered by gladiators effective in one on combat.

ATK: 115 Weapon Level: 3 Weight: 0 Refinable: Yes Usable Jobs: Novice, Swordsman, Merchant, Thief Types Required Level: 80 Attribute: Neutral Class: One-Hand Sword

* STR + 1, DEX + 1
* MATK + 10%
* Increases physical damage versus demi-human opponents by 75%.
* Unbreakable.
* Requires 100 Emblems of Valor to obtain.
ItemID: 13411


Armas: Espadas de Duas Mãos

Assault Katzbalger (Courage)
A two hand sword effective in personal combat used to lead people into battle.

ATK: 200 Weapon Level: 3 Weight: 0 Refinable: Yes Usable Jobs: Swordsman Type Required Level: 80 Attribute: Neutral Class: Two-Hand Sword

* STR + 2
* Increases physical damage versus demi-human opponents by 55%.
* Bypasses 20% of the defense on demi-human opponents.
* Unbreakable.
* Requires 100 Emblems of Courage to obtain.

Assault Katzbalger (Valor)
A two hand sword effective in personal combat used to lead people into battle.

ATK: 200 Weapon Level: 3 Weight: 0 Refinable: Yes Usable Jobs: Swordsman Type Required Level: 80 Attribute: Neutral Class: Two-Hand Sword

* CRIT + 20
* Increases physical damage versus demi-human opponents by 55%.
* Increases damage of critical attacks by 20%.
* Unbreakable.
* Requires 100 Emblems of Valor to obtain.


Armas: Machados de Duas Mãos

Elite Soldier's Battle Axe (Heroism)

ATK: 200 Weapon Level: 3 Weight: 0 Refinable: Yes Usable Jobs: Swordsman Type, Merchant Type Required Level: 80 Attribute: Neutral Class: Two-Hand Axe

* STR + 3
* Increases physical attack against demi-human opponents by 55%.
* Adds 20% defense bypassing on demi-human opponents.
* Unbreakable.
* Requires 100 Emblems of Heroism to obtain.

Elite Soldier's Battle Axe (Valor)
A two handed axe effective in personal combat used to lead people into battle.

ATK: 200 Weapon Level: 3 Weight: 0 Refinable: Yes Usable Jobs: Swordsman Type, Merchant Type Required Level: 80 Attribute: Neutral Class: Two-Hand Axe

* STR + 3
* Increases physical attack against demi-human opponents by 55%.
* When attacking, chance to activate 100% chance to destroy the opponents armor for 3 seconds.
* Unbreakable.
* Requires 100 Emblems of Valor to obtain.

Armas: Clavas

Millitant Morning Star (Heroism)
Description unavailable.

ATK: 105 Weapon Level: 3 Weight: 0 Refinable: Yes Usable Jobs: Novice Type, Swordsman Type, Merchant Type, Merchant Type, Acolyte Type Required Level: 80 Attribute: Neutral Class: Mace

* STR + 1
* DEX + 1
* Increases physical attack against demi-human opponents by 75%.
* Adds 20% defense bypassing on demi-human opponents.
* Indestructable.
* Requires 100 Emblems of Heroism to obtain.

Millitant Morning Star (Valor)
Description unavailable.

ATK: 105 Weapon Level: 3 Weight: 0 Refinable: Yes Usable Jobs: Novice Type, Swordsman Type, Merchant Type, Merchant Type, Acolyte Type Required Level: 80 Attribute: Neutral Class: Mace

* STR + 1
* DEX + 1
* Increases physical attack against demi-human opponents by 75%.
* When attacking there is a chance to activate for 6 seconds a 50% chance to stun the opponent.
* Indestructable.
* Requires 100 Emblems of Valor to obtain.

Armas: Katars

Mass Murder Katar (Valor)
Description unavailable.

ATK: 130 Weapon Level: 3 Weight: 0 Refinable: Yes Usable Jobs: Assassin, Assassin Cross Required Level: 80 Attribute: Neutral Class: Katar

* STR + 1
* DEX + 1
* LUK + 1
* Increases physical attack against demi-human opponents by 70%.
* Adds 20% defense bypassing on demi-human opponents.
* Indestructable.
* Requires 100 Emblems of Valor to obtain.

Mass Murder Katar (Heroism)
Description unavailable.

ATK: 130 Weapon Level: 3 Weight: 0 Refinable: Yes Usable Jobs: Assassin, Assassin Cross Required Level: 80 Attribute: Neutral Class: Katar

* STR + 1
* DEX + 1
* LUK + 1
* Increases physical attack against demi-human opponents by 70%.
* Increases damage of critical hits by 20%.
* Attack speed + 5%.
* Indestructable.
* Requires 100 Emblems of Heroism to obtain.


Armas: Livros

Decendant Strategy (Valor)
A book written by the military of different battle strategies some which are still being researched.

ATK: 90 Weapon Level: 3 Weight: 0 Refinable: Yes Usable Jobs: Priest, Sage, and Taekwon Master Required Level: 80 Attribute: Neutral Class: Book

* STR + 1
* INT + 2
* MATK + 15%
* Increases physical attack against demi-human opponents by 75%.
* Adds 20% defense bypassing on demi-human opponents.
* Indestructable.
* Requires 100 Emblems of Valor to obtain.

Decendant Strategy (Heroism)
A book written by the military of different battle strategies some which are still being researched.

ATK: 90 Weapon Level: 3 Weight: 0 Refinable: Yes Usable Jobs: Priest, Sage, and Taekwon Master Required Level: 80 Attribute: Neutral Class: Book

* STR + 1
* INT + 2
* MATK + 15%
* Increases physical attack against demi-human opponents by 75%.
* Adds 25% magic defense bypassing on demi-human opponents.
* Indestructable.
* Requires 100 Emblems of Heroism to obtain.

Armas: Arcos

Battle Crossbow (Heroism)
Description unavailable.

ATK: 100 Weapon Level: 3 Weight: 0 Refinable: Yes Usable Jobs: Thief, Archer Required Level: 80 Attribute: Neutral Class: Bow

* DEX + 2
* Increases physical attack against demi-human opponents by 55%.
* Adds 20% defense bypassing on demi-human opponents.
* Indestructable.
* Requires 100 Emblems of Heroism to obtain.

Battle Crossbow (Valor)
Description unavailable.

ATK: 100 Weapon Level: 3 Weight: 0 Refinable: Yes Usable Jobs: Thief, Archer Required Level: 80 Attribute: Neutral Class: Bow

* DEX + 2
* INT + 10
* Increases physical attack against demi-human opponents by 55%.
* Indestructable.
* Requires 100 Emblems of Valor to obtain.

Armas: Soqueiras

Champion's Battle Fist (Heroism)
Description unavailable.

ATK: 30 Weapon Level: 3 Weight: 0 Refinable: Yes Usable Jobs: Priest, Monk Required Level: 80 Attribute: Neutral Class: Claw

* STR + 2
* INT + 1
* Increases physical attack against demi-human opponents by 95%.
* Adds 20% defense bypassing on demi-human opponents.
* Indestructable.
* Requires 100 Emblems of Heroism to obtain.

Champion's Battle Fist (Valor)
Description unavailable.

ATK: 30 Weapon Level: 3 Weight: 0 Refinable: Yes Usable Jobs: Priest, Monk Required Level: 80 Attribute: Neutral Class: Claw

* STR + 2
* INT + 1
* Increases physical attack against demi-human opponents by 95%.
* Decreases cast time on "Guillotine Fist" by 25%.
* When attacking, there is a chance to activate for 6 seconds an effect that completely negates the cast time on Guillotine Fist.
* Indestructable.
* Requires 100 Emblems of Valor to obtain.


Armas: Bastões de Uma Mão

Wolong's Magic Staff (Valor)
Description unavailable.

ATK: 70 Weapon Level: 3 Weight: 0 Refinable: Yes Usable Jobs: Mage Type, Acolyte Type, Soul Linker Required Level: 80 Attribute: Neutral Class: Rod

* INT + 4
* DEX + 3
* MATK + 15%
* Adds 25% magic defense bypassing on demi-human opponents.
* Adds a 5% chance to stun opponents with your magic.
* Indestructable.
* Requires 100 Emblems of Valor to obtain.

Wolong's Battle Staff (Heroism)
Description unavailable.

ATK: 70 Weapon Level: 3 Weight: 0 Refinable: Yes Usable Jobs: Mage Type, Acolyte Type, Soul Linker Required Level: 80 Attribute: Neutral Class: Rod

* INT + 3
* DEX + 3
* MATK + 15%
* Increases magic damage against demi-human opponents by 15%.
* Adds a 5% chance to stun opponents with your magic.
* Indestructable.
* Requires 100 Emblems of Heroism to obtain.

Mighty Recovery Staff (Valor)
Description unavailable.

ATK: 70 Weapon Level: 3 Weight: 0 Refinable: Yes Usable Jobs: Mage Type, Acolyte Type, Soul Linker Required Level: 80 Attribute: Neutral Class: Rod

* MATK + 15%
* Increases your Heal and Sanctuary skill effectiveness by 14%.
* You recover 5SP every 10 seconds.
* Indestructable.
* Requires 100 Emblems of Valor to obtain.

Speedy Recovery Staff (Heroism)
Description unavailable.

ATK: 70 Weapon Level: 3 Weight: 0 Refinable: Yes Usable Jobs: Mage Type, Acolyte Type, Soul Linker Required Level: 80 Attribute: Neutral Class: Rod

* INT + 3
* DEX + 2
* MATK + 15%
* Decreases the aftercast delay on all skills by 15%.
* You recover 5SP every 10 seconds.
* Indestructable.
* Requires 100 Emblems of Heroism to obtain.


Armas: Violões

Battleground Guitar (Heroism)
Description unavailable.

ATK: 50 Weapon Level: 3 Weight: 0 Refinable: Yes Usable Jobs: Bard Required Level: 80 Attribute: Neutral Class: Instrument

* DEX + 2
* Increases physical attack against demi-human opponents by 95%.
* Adds 20% defense bypassing on demi-human opponents.
* Indestructable.
* Requires 100 Emblems of Heroism to obtain.

Battleground Guitar (Valor)
Description unavailable.

ATK: 50 Weapon Level: 3 Weight: 0 Refinable: Yes Usable Jobs: Bard Required Level: 80 Attribute: Neutral Class: Instrument

* DEX + 2
* Increases physical attack against demi-human opponents by 95%.
* Increases "Arrow Vulcan" damage by 20%.
* Indestructable.
* Requires 100 Emblems of Valor to obtain.


Armas: Chicotes

Battle Lariat (Heroism)
Description unavailable.

ATK: 50 Weapon Level: 3 Weight: 0 Refinable: Yes Usable Jobs: Dancer Required Level: 80 Attribute: Neutral Class: Whip

* DEX + 2
* Increases physical attack against demi-human opponents by 95%.
* Adds 20% defense bypassing on demi-human opponents.
* Indestructable.
* Requires 100 Emblems of Heroism to obtain.

Battle Lariat (Valor)
Description unavailable.

ATK: 50 Weapon Level: 3 Weight: 0 Refinable: Yes Usable Jobs: Dancer Required Level: 80 Attribute: Neutral Class: Whip

* DEX + 2
* Increases physical attack against demi-human opponents by 95%.
* Increases "Arrow Vulcan" damage by 20%.
* Indestructable.
* Requires 100 Emblems of Valor to obtain.

Armas: Pistolas

Soldier Handgun (Heroism)
Description unavailable.

ATK: 70 Weapon Level: 3 Weight: 0 Refinable: Yes Usable Jobs: Gunslinger Required Level: 80 Attribute: Neutral Class: Revolver

* DEX + 2, HIT - 10
* Increases physical attack against demi-human opponents by 55%.
* Adds 20% defense bypassing on demi-human opponents.
* When attacking, there is a chance that for 3 seconds your attack power will increase by 100%.
* Indestructable.
* Requires 100 Emblems of Heroism to obtain.

Armas: Rifles

Soldier Rifle (Valor)
Description unavailable.

ATK: 50 Weapon Level: 3 Weight: 0 Refinable: Yes Usable Jobs: Gunslinger Required Level: 80 Attribute: Neutral Class: Rifle

* DEX + 2
* HIT + 10
* CRIT + 10
* Increases physical attack against demi-human opponents by 75%.
* Adds 20% defense bypassing on demi-human opponents.
* Decreases the cast time on Tracking by 25%.
* Indestructable.
* Requires 100 Emblems of Valor to obtain.

Armas: Metralhadoras

Soldier Gatling Gun (Heroism)
Description unavailable.

ATK: 80 Weapon Level: 3 Weight: 0 Refinable: Yes Usable Jobs: Gunslinger Required Level: 80 Attribute: Neutral Class: Gatling

* DEX + 2
* Increases physical attack against demi-human opponents by 35%.
* Adds 20% defense bypassing on demi-human opponents.
* When attacking, there is a chance that for 6 seconds you gain +80 atk, but drains 120hp/second.
* Indestructable.
* Requires 100 Emblems of Heroism to obtain.

Armas: Escopetas

Soldier Shotgun (Valor)
Description unavailable.

ATK: 100 Weapon Level: 3 Weight: 0 Refinable: Yes Usable Jobs: Gunslinger Required Level: 80 Attribute: Neutral Class: Shotgun

* DEX + 2
* Splash Attack
* Increases physical attack against demi-human opponents by 55%.
* Adds 20% defense bypassing on demi-human opponents.
* When attacking, there is a chance that for 6 seconds you gain +100 atk, but drains 100hp/second.
* Indestructable.
* Requires 100 Emblems of Valor to obtain.

Armas: Lançadores de Granadas

Soldier Grenade Launcher (Valor)
Description unavailable.

ATK: 300 Weapon Level: 3 Weight: 0 Refinable: Yes Usable Jobs: Gunslinger Required Level: 80 Attribute: Neutral Class: Shotgun

* DEX + 2
* Increases physical attack against demi-human opponents by 35%.
* Adds 20% defense bypassing on demi-human opponents.
* When attacking, there is a chance that for 9 seconds you gain +300 atk, but drains 120hp/second.
* Indestructable.
* Requires 100 Emblems of Valor to obtain.


Armas: Shurikens

Huuma Battleground Shuriken (Heroism)
Description unavailable.

ATK: 55 Weapon Level: 3 Weight: 0 Refinable: Yes Usable Jobs: Ninja Required Level: 80 Attribute: Neutral Class: Huuma

* STR + 2
* DEX + 1
* Increases physical attack against demi-human opponents by 95%.
* Adds 20% defense bypassing on demi-human opponents.
* Indestructable.
* Requires 100 Emblems of Heroism to obtain.
ItemID: 13305

Huuma Battleground Shuriken (Valor)
Description unavailable.

ATK: 55 Weapon Level: 3 Weight: 0 Refinable: Yes Usable Jobs: Ninja Required Level: 80 Attribute: Neutral Class: Huuma

* STR + 2
* DEX + 1
* Increases physical attack against demi-human opponents by 95%.
* When attacking, there is a chance that for 10 seconds, your attack power with Throw Huuma Shuriken and Final Strike is increased by 100%.
* Indestructable.
* Requires 100 Emblems of Valor to obtain.
ItemID: 13306

Armaduras novas ( desculpeme novamente não achei imagens =/ )

Armaduras

Commanding Officer's Plate [1] Sem ícone.
Sem imagem.
Armadura para aqueles que querem combater no inimigo na linha da frente. Com o set dessa armadura completa abrira habilidades especiais para o úsuario.

Def: 7 MDef: 2 Peso: 0 Refinavel: Sim Classes que Utilizam: Espashim, Mercador, Taekwon Nivel Requerido: 80

* MaxHP + 150.
* Reduz o dano de demihuman em 2%.
* Quando combinado com Combat Greaves e General's Manteau, Vit+ 3, MaxHP+ 12%, Acrescenta "Cura" e item de recuperação em 10%, quando receber um dano fisico, tem a chance de recuperar 6000 hp em 10 segundos quando recebe um dano fisico, reduz dano de demihuman em 3%
ItemID: 2376

Elite Engineer's Armor [1] Sem ícone.
Sem imagem.
Armadura para aqueles que usam habilidades especiais no campo de batalha. Com o set dessa armadura completa abrira habilidades especiais para o úsuario.

Def: 7 MDef: 2 Peso: 0 Refinavel: Sim Classes que Utilizam: Mercador Nivel Requerido: 80

* MaxHP + 150.
* Reduz o dano de demihuman em 2%.
* Quando combinado com Combat Greaves e General's Manteau, Str+ 3, MaxHP+ 12%, Acrescenta o dano de Mammonita em 20%, Acrescenta "Cura" e poções jogadas em 10%, reduz dano de demihuman em 3%, a armadura fica inquebravel.
ItemID: 2377

Assassin's Robe [1] Sem ícone.
Sem imagem.
Armadura para aqueles que precisam de velocidade e agilidade. Com o set dessa armadura completa abrira habilidades especiais para o úsuario.

Def: 7 MDef: 2 Peso: 0 Refinavel: Sim Classes que Utilizam: Gatuno Nivel Requerido: 80

* MaxHP + 150.
* Reduz o dano de demihuman em 2%.
* Quando combinado com Combat Greaves e General's Manteau, Agi +3, MaxHP+ 12%, Critico +5%, acrescenta a Vel. de Atq em 5%, tem a chance de recuperar 3000 hp em 10 segundos quando recebe dano fisico, reduz dano de demihuman em 3%.
ItemID: 2378

Wolong's Battle Robe [1] Sem ícone.
Sem imagem.
Armadura para aqueles que usam ataques mágicos. Com o set dessa armadura completa abrira habilidades especiais para úsuario.

Def: 7 MDef: 2 Peso: 0 Refinavel: Sim Classes que Utilizam: Mago Nivel Requerido: 80

* MaxHP + 150.
* Reduz o dano de demihuman em 2%.
* Quando combinado com Military Shoes e Commander's Manteau, Int +3, MaxHP+ 12%, Resistencia a atordoamento +20%, tem chance de a armadura virar da propriedade fantasma por 10 segundos quando receber um dano fisico, reduz dano de demihuman em 3%.
ItemID: 2379

Robe of Order [1] Sem ícone.
Sem imagem.
Armadura para aqueles que tem responsabilidade de proteger seus aliados. Com o set dessa armadura completa abrira habilidades especiais para úsuario.

Def: 7 MDef: 2 Peso: 0 Refinavel: Sim Classes que Utilizam: Noviço Nivel Requerido: 80

* MaxHP + 150.
* Reduz o dano de demihuman em 2%.
* Quando combinado com Military Shoes e Commander's Manteau, Int +3, MaxHP+ 12%, reduz o cast de Luz Divina em 50%, acrescenta o efeito de Cura e Santuario em 10%, tem chance de a armadura virar da propriedade fantasma por 10 segundos quando receber um dano fisico, reduz dano de demihuman em 3%.
ItemID: 2380

Elite Marksman's Suit [1] Sem ícone.
Sem imagem.
Armadura para aqueles que precisão de uma enorme presição. Com o set dessa armadura completa abrira habilidades especiais para úsuario.

Def: 7 MDef: 2 Peso: 0 Refinavel: Sim Classes que Utilizam: Arqueiro Nivel Requerido: 80

* MaxHP + 150.
* Reduz o dano de demihuman em 2%.
* Quando combinado com Military Shoes e Commander's Manteau, Dex +3, MaxHP+ 12%, reduz o dano a distancia em 10%, diminui o delay entre skills em 25%, reduz dano de demihuman em 3%.
ItemID: 2381

Elite Shooter's Suit [1] Sem ícone.
Sem imagem.

Armadura para verdadeiros atiradores. Com o set dessa armadura completa abrira habilidades especiais para úsuario.

Def: 7 MDef: 2 Peso: 0 Refinavel: Sim Classes que Utilizam: Justiceiros Nivel Requerido: 80

* MaxHP + 150.
* Reduz o dano de demihuman em 2%.
* Quando combinado com Military Shoes e Commander's Manteau, Dex +3, MaxHP+ 12%, reduz o dano a distancia em 10%, diminui o delay entre skills em 25%, reduz dano de demihuman em 3%.
ItemID: 2381


Capas

General's Manteau [1]
A majestic manteau given to those who prove themselves on the battlefield.

Def: 4 MDef: 1 Weight: 0 Refinable: Yes Usable Jobs: Swordsman, Merchant, Thief, Taekwon Types, Ninja Job Required Level: 80

* Account Bound Item.
* MaxHP + 50.
* Reduces damage from demihuman opponents by 1%.

Commander's Manteau [1]
A manteau worn by those who provide superior support on the battlefield.

Def: 3 MDef: 1 Weight: 0 Refinable: Yes Usable Jobs: Mage, Acolyte, Archer Types, Soul Linker Job Required Level: 80

* Account Bound Item.
* MaxHP + 50.
* Reduces damage from demihuman opponents by 1%.

Sheriff's Manteau [1]
Def: 3 MDef: 1 Weight: 0 Refinable: Yes Usable Jobs: Gunslinger Job Required Level: 80

* Account Bound Item.
* MaxHP + 50.
* Reduces damage from demihuman opponents by 1%.


Ps:podese entender errado, quando eu coloco "Classes que utilizam: Mercador" significa, "Mercador e suas evoluções" ok?

Fonte: http://rune-nifelheim.com/

creditos: Ridley , por traduzir o conteudo original ao portugues , e por criar listas das armas

UP date 12/05/2008 , coloqueia as informações da capas xP

Soh issu^^"
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Kaitou
post May 6 2008, 03:24 PM
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eu uma vez estava lendo sobre isso, mas era ingles, logo eu so entendia +/-, essas armas tão boas d+ (IMG:http://forum.nezumi.com.br/style_emoticons/default/e2.gif)
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Atomic
post May 6 2008, 06:19 PM
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eu ja havia visto essas armas tb, mas cara otimo guia n sabia o como eramm complicadas de consegir hauaah
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Geass
post May 23 2008, 03:25 PM
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terá esse sistema aqui no jord ?
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Keiichi
post May 23 2008, 03:37 PM
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teremos isso aqui?
eh o + importante a saber =x
carai fikei surpreso com as armas e armaduras x_x
quando achamos q ja vimos de tudo !.................
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Npier
post May 23 2008, 06:44 PM
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bom guia...cresci o olho nesses medalhoes...=P
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PLaYeR
post May 24 2008, 12:53 PM
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Show De Bola isso =] Gostei ^~

As Novas Armas tbm mt boa..
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Ridley
post May 24 2008, 04:05 PM
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Respondendo as perguntas....

Se vamos ter???? talvez... Isso tudo ira depender das correções que temos que fazer nos trunks do emulador do eathena , apesar de temos todas as informações no banco de dados do emulador , não a a organização dos dados.

Os mapas , e os equips estão presente , porém os npc não... ( mesmo caso acontece com os memorias duns)

Eu fracamente gostaria , muito que o novo Pvp já fosse implementando , mas como um não tenho muita capacidade para arrumar os trunks e nem condições , então eu só posso espera...

Fora isso , adotamos o sistema de sempre atualizar o emulador a cada nova atualização feita nele , pode ser que numas dessa atualização venha o BG bonitinho para a gente...

Espero ter esclarecido as coisa ^^" xP.

Soh issu^^"
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